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4
Crippling Headshot
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
3
Surge of Power
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

4
Mystic Reverb

2
Compress Cooldown
Imbue an ability to reduce its Cooldown.

3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
4
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.









4
Crippling Headshot
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
3
Cultist Sacrifice
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Boundless Spirit
4
Siphon Bullets
4
Indomitable
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.









4
Crippling Headshot
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
3
Spirit Rend
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
4
Focus Lens
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
4
Arctic Blast
Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits.
Slowed targets have their stamina regen frozen
2
Compress Cooldown
Imbue an ability to reduce its Cooldown.

4
Juggernaut
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
3
Dispel Magic









4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
4
Armor Piercing Rounds
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
3
Escalating Resilience
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

3
Surge of Power
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.

4
Boundless Spirit
4
Inhibitor
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.
4
Cheat Death
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.









4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
4
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
2
Kinetic Dash
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Scourge
Apply Spirit Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health.
Can be self cast.
4
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
3
Metal Skin
Become immune to bullets.
2
Restorative Locket









3
Alchemical Fire
Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
3
Heroic Aura
Provides Bullet Resist to nearby friendly units.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
3
Knockdown
Apply a Stun after 2s. Stun duration is increased against airborne targets.
Increases the target's gravity for the duration of the stun.
4
Indomitable
4
Spellbreaker
The next instance of high spirit damage you take is significantly reduced.
4
Unstoppable
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.









4
Spellslinger
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
3
Berserker
Your Weapon Damage increases as you take sustained damage.
4
Escalating Exposure
Dealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
4
Arctic Blast
Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits.
Slowed targets have their stamina regen frozen
4
Refresher
Reset the cooldown of all your abilities and restore all your charges.
4
Plated Armor
Gain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
4
Indomitable
4
Siphon Bullets









4
Frenzy
4
Silencer
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
3
Ballistic Enchantment
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.

3
Radiant Regeneration
Heal and gain bonus Movement Speed for a short duration when you cast an ability.
4
Mercurial Magnum
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

4
Refresher
Reset the cooldown of all your abilities and restore all your charges.
4
Leech
Reduces the effect of enemy applied healing reduction.
4
Healing Tempo
Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.
Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
4
Inhibitor
Your bullets build up to reduce the target's outgoing damage and apply healing reduction.








アイテムメタ
2
Mystic Shot
Your next bullet deals bonus spirit damage.
2
Stalker
Dealing
weapon damage at close range opens a wound and grants you
bonus move speed.
Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls.
3
Weighted Shots
Your bullets build up a Movement Slow on enemies.
3
Hunter's Aura
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
3
Headhunter
Your next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
2
Recharging Rush
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
4
Spiritual Overflow
Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
2
Swift Striker
3
Tankbuster
Charges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
4
Boundless Spirit
3
Spirit Snatch
When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.
Effects are reduced by 30% for Light Melee hits.
3
Greater Expansion
Increases the range and effect radius of your abilities and items.
3
Superior Duration
Increases the duration of your abilities and items.
3
Superior Cooldown
Reduces the Cooldown of your abilities.
4
Spirit Burn
Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.
Deals half-damage and has half-cooldown on non-heroes.
2
Slowing Hex
Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
3
Dispel Magic
2
Healbane
Your spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
3
Counterspell
Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
3
Veil Walker
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
3
Warp Stone
Teleport straight ahead, gaining Bullet Resist.
3
Spirit Resilience
When below 50% health, gain additional Spirit Resist.
2
Trophy Collector
Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
2
Healing Booster
Increases the effectiveness of your healing.
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